

After being freed, Mike will either move to the left or right side of the clubhouse, in which the truck could potentially be very close to a SWAT Van Turret or in an open area where snipers can shoot at players. After masking up and eliminating the bikers, they'll have to untie Mike the mechanic from the chair right by the crew's spawn point.

The crew starts with their masks off in the bar, where they observe a biker beating up a tied Mike.

In the example above this would mean the regular assault track is 10 times more likely to play than the lyric version. The weight defines how likely a track is going to be selected whenever this event plays. Having multiple tracks for a single event will allow you to create a random track selection, similar to how "Ode to Greed" or "Break the Rules" have a chance to play a lyric version of their assault tracks.įor this you would simply set up an event like this In this case menu_jukebox_my_heist_music_name and menu_jukebox_screen_my_heist_music_name will need to be localized. You will still need to localize the name of the track. This example is what you would put inside your main node within your mod config Weight of this track for being chosen randomly They inherit any values set on the node if not specified in the node itself. nodes can be placed as children of nodes to specify multiple tracks for a single event. Wether a random track is selected each loop or only once per event if multiple tracks are available (See node)īase weight of any tracks added via nodes (See node) Optional path to sound to play before playing source ogg file that the track should play in the event

At the moment it can only be setup for stealth, anticipation for build up, assault and control The name of the module you use as the meta of the module definition is 'HeistMusic' or 'HeistMusicModule' if _force_search is set to true in the module definition. The module is inherited from ItemModuleBase.
